Virtual reality universes

A gamer wears virtual reality (VR) goggles at the world's largest computer games fair, Gamescom, in Cologne, Germany August 23, 2017. REUTERS/Wolfgang Rattay - RC1B192E36F0

After making its dramatic name change, the company once known as Facebook has become Meta. This marks Zuckerberg and his huge team’s move into the metaverse – an embodied internet mostly accessed through virtual and augmented reality.

As part of this move, we will start to see Meta putting more time into equipment for accessing this new world – mostly in VR. Announced back in 2021, Meta has been developing a new headset under the title ‘Project Cambria’.

Unlike the brand’s previous VR ventures like the Oculus Quest 2, this won’t be a device for the average consumer, instead looking to offer the best VR experience they can make.

The Cambria has been reported to be focused on advanced eye and face tracking (to improve accuracy of avatars and your in-game movements), a higher resolution, increased field-of-view and even trying to make the headset significantly smaller.

Between Meta, Google, Sony and plenty of other big tech companies, VR is getting lots of funding right now and will be seeing drastic improvements in the next couple of years.

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